Stack & Balance Games

We provide stack and balance game development services that challenge players with physics-based mechanics, precise control, and rewarding progression on PC, mobile, and AR/VR platforms.

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Our augmentation services for balance your game

We support your game development with experts in physics simulation, game mechanics, and control systems to ensure engaging stack and balance gameplay.

Our fixed-cost model fits stack and balance games with clearly defined mechanics, providing predictable pricing and accurate development timelines.

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Our track record in stack and balance game development

Our stack game development services

High-quality stack games with precise physics, balanced stacking, to engage players and captivate users.

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Physics-Based Stacking

Create precise stacking mechanics using physics and collisions for players to build stable towers and structures.

Balance & Stability Mechanics

Implement stability calculations challenging players to balance structures against gravity, and shifting weights.

Progressive Difficulty

Introduce increasing difficulty levels with new challenges, object types, and conditions that progressively test player skills.

Touch & Motion Controls

Develop smooth touch, motion sensor, or controller inputs for accurate and intuitive stacking interactions across devices.

Environmental Effects

Add wind, vibrations, or moving platforms that influence stability, creating dynamic and engaging stacking challenges.

Rewards & Scoring Systems

Design scoring systems reward height, stability, creativity, and precision, encouraging players to replay and improve.

Technologies we work with

We have the right skills and technological expertise to build stack and balance games for your platforms of choice.

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Unity

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Unreal

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Nakama

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AWS

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Godot

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Jenkins

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Photon

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Spine

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Cryengine

Get the right stack & balance game development services

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Frequently asked questions

Yes, we make stack and balance games on PC, mobile, console, and AR/VR with powerful physics engines.

To achieve realistic stacking, weight, and balance behavior we simulate with physics engines such as the PhysX in Unity or the Chaos Physics in Unreal.

Yes, we create competitive and cooperative multiplayer to make the players involved.

Development usually requires 4-8 months, depending on complexity, amount of physics, and platform needs.

Yes, we do continuous support, maintenance, and addition of new features that will keep your game new and stable to the players.