Shooting Game Development Company

We build FPS and TPS games with precision shooting, dynamic camera systems, and immersive environments for PC, mobile, console, and VR/AR powered by Unreal and Unity engines.

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Our augmentation services for your shooting game

We have a proven track record of providing exceptional talent to enhance your capabilities. Our expertise in staff augmentation supports FPS and TPS game development.

Our fixed cost model is ideal for shooting games having well-defined requirements and specifications; accordingly, we can offer a fixed time and cost estimation.

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Our track record in shooting game development

Shooting game services we offer

High-quality visuals for shooting games to ensure realistic environments, responsive action, and immersive visual feedback.

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Game Level Design

Design engaging maps with smart layouts, clear objectives, and balanced cover-to-enemy positioning.

Character Animation

Create lifelike shooter animations with smooth motion, fast transitions, and impactful weapon handling.

Obstacle Placement

Place tactical barriers with enemy zones, timed traps, and cover points that support dynamic combat.

Weapon & Power-Up

Integrate powerful weapons with clear stats, visible upgrades, and collectible boosts for quick impact.

Scoring System

Create scoring systems with combo kills, timed accuracy, and bonus rewards for skilled players.

Game Interface Design

Build user-friendly HUDs with ammo meters, mission cues, fast feedback, and easy controls.

Technologies we work with

We have the right skills and technological expertise to bring your shooting game development vision into reality.

C-Sharp

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Unity

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Unreal

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Nakama

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AWS

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Gadot

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Jenkins

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Photon

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Spine

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Cryengine

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Frequently asked questions

In addition to PC, we build and publish FPS and TPS games for mobile, consoles, and VR/AR, making use of the top engines like Unity and Unreal.

Our team designs engaging campaigns just for a solo player in addition to different cooperative or competitive modes following your idea.

Absolutely. We design the weapons, power-ups, recoil, ways damage is calculated and feedback from combat to reflect what you want in your gameplay.

The length of a timeline depends on the scope. Games of moderate size can be made in 3–6 months, but making advanced multiplayer titles often takes over a year.

Yes, you can use our staff augmentation service to hire experienced FPS/TPS developers, animators, and designers for your projects.